Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts

Thursday, December 19, 2013

Animators, depression and wishes



Another winter. Here it is again. That dreary time of year. That time of year that so often reminds me of that dark place that is a part of me. Why is that? Is it just the weather? The lack of sunlight? Perhaps. The enforced jolliness of Christmas clashing with the reality of our own feelings? Maybe that's more relevant.

Don't worry, folks. I'm doing well. Very well, in fact. Since my last post, my life has gone through many changes and that's frightening and exciting rolled into one. And it's actually fun.

It has warmed my heart that I still get comments and mails from this little blog though. No I don't wish depression on you all. But I know how much reading other sites helped me when I was first diagnosed. Reading the experiences of others was a comfort – that knowledge that, really, I wasn't completely on my own with this. We're in it together and, while many may not ever understand what we go through, there is a select elite group who know all too well.

We're not alone. 

One thing that has become obvious since starting this blog many years ago is that depression seems to go hand in hand with animation a lot of the time. I am not unique. Not by a long shot. So why is that? It's a little curious, right? I don't have answers. Only questions...

Is it that there are so many little things that eat away at us?
Are we not creatively fulfilled?
Are we not rewarded enough for the very skilled work that we do?
Do we feel taken advantage of, trampled on?
Is it that we spend too long by ourselves, in a bubble of scenes?
Do we feel a clash of creative versus commercial and hate what we make?
Is it the endless struggle of having clear vision yet having to wrestle it on to a screen?
Is it as simple as just not getting thanked enough?

Or is it that animation and the whole idea of making films and TV a frame at a time is completely and utterly insane? Yeah, maybe that's a part of it.

Animators, any ideas? Is it animation? Or is it just about being a person?

I don't know but what I do know is that it is often hard to talk about. There is still a stigma attached to depression, mainly because those who don't get it... well, they don't get it. It is hard to be open about it publicly, especially when you're making happy fun little animations to make kids smile. It's not an easy discussion. I know that well and maybe I have been a coward all these years by not posting with my real name but it has allowed me to be very honest about a great many things about just one or two aspects of a far more colourful life. I am not all depression and animation (honest!). But being able to write about those things freely has been very helpful.

Let's try to write more and read more about it, whether we use our real names or not. It all helps.

To everyone who comes by this little blog (and most get here because they are searching for information and posts on depression), I wish you good health. I wish you peace of mind. I wish you fewer depths and less darkness and the strength to make it through both when you have to. This world is filled with shit and hideous things and that so often obscures all of the wonderful things we have, the amazing things that people do, the little acts of kindness, the huge life-changing acts of kindness, the wonder of nature, even just a pretty cloud now and then. The worst things in life are not all our responsibility, not all the time. Allow yourself to put it aside and see the wonder. Give yourself that permission.

I know... easier said than done. But I wish that for you.

And for the animators, what have you got yourself into? What were you thinking? You could have a nice job in retail, where you get to go home content if you just survive the day. No, I'm joking. Animation is awesome, in spite of our griping (well, my griping). For you animators, I wish fulfillment, contentment, pride in your work but not so much that it makes you a pain in the ass. I wish fun characters, great music, and lovely surprises of life and personality as you animate, or little unexpected splashes of colour in your backgrounds. I wish you a moment maybe once a week, hopefully more, when you look at what you have made, at what you created and brought into being in this Universe, and you think – that's awesome.

And lastly to everyone, animator or not, depressed or not, I wish you all a fantastic holiday season. Warmth, family, friends or even just the comfort of lying under a warm blanket on your own.

By the way, if you are in animation, there are tons of relevant posts buried in the archives. Have a browse!

Wednesday, December 7, 2011

December again

Every now and again, I come back to this place... my old blog. There is a lot to look back on and always a reminder of a particular time in my life. A while before I sort of wound down the blog, I stuck in one of those Google Analytics code things to see how many people were coming to the blog. Turns out it was pretty popular.

Obviously lack of posts caused that number to go down and down. But, looking at the little graph now, somewhere in October it began to go up. And it rose through November to now. Why? Was someone linking to my blog? Writing about it?

No.

It was simply coming up in Google searches more as more people searched for information on 'depression'. It's that dark time of year. Wouldn't it be nice to take my increasing numbers as something positive? The truth is, it's a bad sign for many people. I think I'd be happy if my blog never came up in searches again because nobody needed to know anything about depression any more. Because it was a thing of the past.

But it's not.

Depression is still all around us. Probably more now than ever. It's a tough time of year for many. But you know what? This is why I appreciate all those who blog about depression and tell their stories. So that people who realise they or a loved one may be facing depression have somewhere to go. Real survival stories to read. And even the stories that did not have happy endings, to serve as a reminder that, sometimes, people need help and it's not always obvious. Every one of you who have written about depression help.

Being that darker time of year, I hope you're all doing okay and are looking out for yourselves and others.

And those writing about animation, well look, some people are just beyond help. Making films a frame at a time? Honestly, it's too late for those people. Just get out before they drag you down with them.

Thursday, July 22, 2010

One thing I found...




Thanks so much for the kind messages in the comments of my last message. I have been archiving stuff on a new hard drive and found a whole bunch of unfinished Medicated Life stuff that I never posted and thought I may as well put some up for you to see.

This is a few pages of a full-on story based on the time I discovered Flash animation quite a few years ago. You should be able to click on them for larger versions. It sort of went like the above images.

The last panel is unfinished but I decided that, as he had discovered some sort of mystical ability to make cartoons in an hour, he deserved a superhero outfit.

He didn't like it.

Maybe at some stage, when my career comes to a crashing halt, I'll do a little graphic novel about my experiences in animation. Not saying it will be any good but it will pass the time. There's more where this came from so I may put up a few oldies as I find them.

Friday, June 4, 2010

Thursday, May 27, 2010

Having to end it...

Thing is, I knew this wasn't going to work right back when he came on board. Well, Colonel Ginger Nuts has to go. He just isn't cut out for children's shows.

And it's not a pleasant conversation.

Never should have happened in the first place. I said the project was shit. Said it from day one. And, in cases like this, I hate being right. So now it's taken well over a year to get to a point where the realisation kicks in that this man will never turn it into something good.

Now, it's up to other writers to try to make this into something other than a train wreck. And someone has to explain to this guy why he's not going to get to work on this show he created and will never see in its current form ever again.


I hope it's not me.

Friday, May 21, 2010

Distributors

Does anyone out there have any positive stories about distributors?

Anyone?

Hello?

Even one?

No. No, I didn't think so. It's funny - I thought it was just the distribution company our show was with. I thought we went with a pack of monkeys and all those other distributors were great. After all, many distributors have great visibility in the business. They must all be great while we were lumbered with idiots.


Turns out everyone feels the same.

People on big shows with high-profile distributors have nothing but horror stories about how their show has been treated. Everyone feeling they went with the wrong distributor. And that's a real problem.

You see, when a show is made (as ours is now), it falls to the distributor to sell the show, usually internationally. They have to find the best platforms for the show, try to hype it up as much as they can, get it the best time slots from broadcasters. They have to find licensing deals, build what they would call a brand. Get books into shops. Toys if people want them. That sort of thing. Take the raw materials that are the show itself and get it out there.

Handing a show over to a distributor is like handing your child over...

...to an abusive coke addict who barely knows or cares that your child exists.


Things I have seen from distributors that bug the living shit out of me:

- Not actually getting to know the show. Like, not even watching the goddam episodes. How can you possibly expect to sell something if you don't know what it is?!

- Trying to tell the show makers who live with the show every single day what the show is or should be, even though they don't know the show, as in the previous point.

- Not talking to other people within their company. Seriously - do you guys spend so much time glued to your Blackberries that you can't even talk to somebody in the next room? Stop asking for the same shit all the time when the people in your office already have it.

- Not forming any sort of strategy. Probably as a result of the previous point, distributors routinely wander around aimlessly until those few minutes a month they decide they should do something. Without the preparation and resources, they achieve nothing.

- Spending more time coming up with reasons why things won't work or can't happen than actually trying to find out what you can do. We've made a show. That's an uphill struggle. We know all about how difficult things can be. We don't care. What you can't do isn't worth shit to us. Go do something.

The list goes on and on...


How most of these people keep their jobs is absolutely beyond me. Actually, some distributors have a fairly high rate of staff turnover so maybe they don't. And of course, because they don't actually ever communicate with people in their own company, every time someone leaves it is like starting from scratch. The new person will be sure to tell us just what great things they've worked on. But that silence when we ask them a question about our show tells us so much more.

In a way, I suppose it's comforting to know that I'm not the only one who ended up with a fuckwit for a distributor.

Oh and if any distributor comes across this, you know I don't mean you, right? It's those other distributors...

Thursday, May 13, 2010

The come down is a bitch



The crash at the end of long creative projects is apparently very common. Someone once told me that there is a course in dealing with it for actors. I wonder if I could find it and sign up.

With a quiet studio and empty desks, after so much creativity, I feel isolated. Empty.

Something happens when you move up the chain in animation (and probably any creative business). When you get to a certain level, where you're calling the shots, you can inspire others, you can get people to go along with your vision (however misguided), you can have a whole team of people willing to help you, wanting to help you...

And yet, as that happens, a gap forms between you and them.

An isolation.


As much as this business depends on being part of a team, the old expression of it being lonely at the top is true. Worse, if you're not at the top but at least in the upper part, you have the loneliness without the security of being overlord of all you survey. You're just overlord of a few little things.

Overlord for a brief period. But the isolation lasts longer and hits so much harder when the project is over. At that point, you no longer have a team of people around you willing to help. They're now just colleagues, distanced by some change in dynamic.

I'm in a void right now.

Tuesday, April 27, 2010

Free shows!

More about free stuff and value. Not interns this time. This time, it's shows.

Television shows cost a hell of a lot more to make than a chocolate bar, so it's odd that so many programme makers would be willing to give their shows away for free, isn't it? Or even offer to pay to have their shows aired.

But it happens.

Just recently, a fairly new show gave a whole second series to one of the bigger (maybe biggest) children's channels over here for free. Well, not quite free. In return, they wanted a better time slot, just like the guy selling chocolate bars above. They wanted to have some say on when the show aired and that was worth giving the entire series away for no money whatsoever.

It's something I've mentioned before - the value of what many of us do in this industry is zero. Sometimes less than zero.

And you've got to wonder where they're making their money. Well, they're hoping it's in licensing and merchandising. Selling shit to your kids. That's what it comes down to.



There have been criticisms in the past that children's television is no more than dressed-up advertising. So many of the popular 80s cartoons were toy properties and were little more than cynical marketing ploys. Ploys many of us remember with fond nostalgia. Because we were total suckers. We were just children - a completely innocent audience. A victim unable to distinguish between entertainment and exploitation.


With shows being given away for free, that criticism needs to be brought to the fore right now. Because, unfortunately, it can be the only way these shows remain, like Michael Douglas in Falling Down, commercially viable. Either people need to accept that in order to get television shows for their children, they need to allow their children to be targets of advertising (and I don't think people should ever accept that)....

Or...

The entire business model of children's television needs to be torn down, examined and rebuilt.

Tuesday, April 13, 2010

Learn from the Apple App Store


Just a little bit more on working for free.

Apps on the iPhone are pretty damn cheap. Many are free. Some fantastic ones are free actually. But invariably the free ones have much more one-star ratings (or even no-star if that's possible). This happens no matter how good the app may be.

Often, the more expensive an app is, the fewer one-star ratings it gets.


People pay for things they value. But it works the other way around too -

We value that which we pay for.


So, on the app store, it's easy to see how that works. People download a free app, load it up for thirty seconds (if even), don't instantly get hooked and then delete it, which hitting it with a one-star rating. If they've paid a tenner for that app, it becomes worth their time to really try the app out, get used to it, see if it has more to offer than it appears on the surface. By dumping it too early, they could miss out and lose the investment they put in to pay for it in the first place.

The same is true for employment.

If someone has invested even a week's wages on you, they'll be more likely to put the time into teaching you what you need to know. More likely to pay attention to what you do. More likely to look for the value you bring.

Less likely to give you that one-star rating.


And less likely to dump your sorry ass out on the streets.

Wednesday, April 7, 2010

Stockholm Syndrome for animators


Cartoon Brew reported on a piece in the New York Times about unpaid internships. Specifically, that they may be illegal. The piece called out Little Airplane, makers of Wonder Pets -

"At Little Airplane, a Manhattan children’s film company, an N.Y.U. student who hoped to work in animation during her unpaid internship said she was instead assigned to the facilities department and ordered to wipe the door handles each day to minimize the spread of swine flu."


In the comments in the Cartoon Brew piece, many came on anonymously not only backing it up but making out that things are far, far worse. Unpaid interns being completely mistreated, psychologically abused. Workers being treated like children. If there's any truth to the stories there, it sounds like people are expected to work in hideous and demoralising conditions. For little or no pay.

I actually hope the stories aren't true. I rather like Wonder Pets. It would be terrible to think something so pleasant comes from a place like that.

Little Airplane aren't alone. Other companies are brought up in the comments of the Brew piece, some not paying people for years. Not paying for the work they are getting. Like whole departments of slave labour.


But that wasn't the most horrifying thing of all.


No, there is something much worse buried in the comments of that Brew piece - Stockholm Syndrome for animators.



Many people are taken on as unpaid interns, put to work on productions and not compensated in any way, if any of them are like the allegations aimed at Little Airplane, they are taken advantage of.


And the victims not only accept it. They are grateful.


Grateful for being exploited.

From some Brew comments -

"As the work experience I gain allows me to be hired there or elsewhere", "don’t write off the value of the experience", "the unpaid intern spot got me a foot in the door", "couldn’t an internship just be viewed as a training session or a really long interview process?" and more.


Yes, it's hard to get your foot in the door. Harder still to make a steady living in this industry.

And, if you work for free or very little, you are part of the problem.


You are sabotaging your own craft, your own end of the industry, your peers and your co-workers both old and new. You are setting the value of your work at zero. You are setting the value of your co-worker's work at zero. Those new kids who are having a hard time getting a foot in the door, you can be damn sure you're setting the value of their work at zero.


You are part of the problem.


It's hard enough in this business. The power and the money is in all the wrong places. Most people accept the situation as normal but many of these people being exploited or working for very little are more talented than the people doing the exploiting. But those people at the top have the money and the control, creative and otherwise.

Why?

Because they won't do a damn thing for free. They don't allow themselves to become victims. And, in cases like these, you can be sure the people at the top, the slave drivers, are laughing their asses off and are getting paid damn well for it. They're getting what they want. Don't kid yourselves that they wouldn't take anyone on if they weren't getting them for free. Anyone who has had anyone hanging around for work experience knows that having a new kid around is often far more trouble than it's worth.

Which means only one thing - to retain these people for any length of time, they need the positions filled. They need the work done as part of their production. The Brew comments point to whole departments in some places being filled with interns.

The people at the top get what they want and make damn sure they are paid for it.


Creative talent, on the other hand, can be discarded and moved aside with no problem because the creative people will work for free, will work for almost nothing. They are willing victims.

And that's why it's so god damned hard to get your foot in the door.

Don't accept that.

Don't set the value of your work at zero. Stop making it harder for every single other person in your end of the business. Stop being part of the problem. Stop accepting the exploitation.

Stop working for free.


And please, stop being grateful to your captors. It's not right when it comes from a sex slave who has been kept in a box for years and it's not right from creative talent.

Monday, February 15, 2010

Giving credit where it's due

I was part of a contract negotiation a while back with a producer. One important part of a contract you get from a producer is the part that says they can boot you off the project any time they feel like it, even if it's something you created from scratch.

On this point, I had a lawyer explain to me - well, if they're putting up their money for development, they want to protect their investment. They're taking a risk.

This may well be relevant for you US folks. Over in Europe, however, 'their money' rarely ever means just that. More often than not, it means the public money they applied for. Development grants, non-repayable government loans and that sort of thing.

The only difference between them and you is whose name is at the end of a form.

So who is taking the risk? He who may end up signing his creative work away for damn all money (and you can take that as a certainty) or the one spending public money that was never his to begin with?

After years in this business, I'm left slightly baffled by the power of producers over here. Because their real power isn't in their money. It's in form filling. And yet filling out those forms is something rarely taken seriously unless you've got the word 'producer' on your business card. They do hold all the power.

And yet the real power is hidden. Unrewarded. Or at least barely rewarded. The creative talent.

Producers know this.

It scares the living crap out of many of them. Not all of them. But many of them.

Why? Because anyone can fill out a form. If a producer puts a creative talent out there in front, gives them the credit they have earned, that talent may well just walk across town to another form filler. Or decide to fill forms themselves.

Leaving the producer with nothing but a company name.

If you see an animation company or content production company's website and don't see the creative talent out there in front, or even listed, it's simply because the producers are terrified. They need to make it seem like the creative talent don't matter. Like the power is in a company name. On those where you do see the creative talent out in front, you'll find those people are company directors. Either as part of a formed partnership (a great way to do it) or brought in on some percentage to try to lock them into that company.

Even in those scenarios, however, the fear will come as soon as they use an external talent. And, invariably, they will at some point because producers are always looking for new talent. New talent is easier to mould, to control, to wrestle rights from. The industry keeps things moving this way and so producers retain their role.

It's odd how, at so many different times, we're told what we do is a team effort. And yet so many producers fear their own team.

But, to bring it back to the title of the thread, producers deserve credit where it's due. They do schmooze on boats at MIP or hang out in bars in New York at Kidscreen (they should be just back from that now) and, while many of us creative types are envious of how that sounds, we simply can't be arsed doing it. Producers deserve credit in this industry.

Just not quite as much power.

Thursday, February 11, 2010

What broadcasters want


Ten years.

That's how long broadcasters have wasted time looking for another Spongebob. Of course, missing the fact that the big thing about Spongebob is that it wasn't another anything.

I've been flicking through a little section in Kidscreen magazine that outlines what current broadcasters are looking for. Yes, there's the usual requests for another Spongebob and more Dora, though they don't quite ask for it like that, but things are slightly different this year due to one thing -

The amount of requests for live-action.

It seems animation may well be falling out of favour. Cartoon Brew have had their own personal battle with Cartoon Network showing live-action shows but it looks like Cartoon Network aren't alone. The only mistake Cartoon Network made was putting the word 'cartoon' in their name.

ABC Australia - especially interested in live-action for preschoolers. Cartoon Network US - open to live-action. France Television - live-action for tweens. Nickelodeon UK - live-action sitcoms. There are more but my fingers are getting tired of typing 'live-action'. I really should just copy/paste it.

Not that there's anything wrong with live-action. There isn't at all. I just find the growing trend interesting and it certainly impacts on those of us in cartoon land.

I actually think it is at least better than chasing that elusive next Spongebob. Though it's entirely possible that the calls for live-action are chasing the next something that I don't know about. The next Hannah Montana? I don't know. I'm not well up on the live-action shows. Though I do enjoy Imagination Movers.

Sometimes (and I'm not speaking specifically about the live-action here), I think there is a huge gap between what broadcasters want and what children and parents want.

One quote, however, stood out to me in the Kidscreen pitch guide thing, one that as soon as I read it I thought, "Now these people, I like and would love to make a show for." It's from Jocelyn Hamilton from Corus Kids in Canada, who says she is looking for -

"Fun, character-driven preschool series with heart that make you giggle."

Now that's an aim I can support. That, as someone who works in children's television and, more importantly, a parent, is something I can get behind.

Jocelyn Hamilton, if you ever stumble across this, I hope you get exactly what you're looking for.

Thursday, February 4, 2010

Does it matter though?


One thing I've never bought into is the idea that television made our society worse. You only have to look at the days before television to know that man's ability to do shit things to one another was there long before 24 or The Shield. Vikings raped and pillaged and they barely watched any television at all. All those heads on pikes on Tower Bridge in London - not one of those executioners or the people revelling in their deaths watched television.

Listened to radio perhaps.

But no television.

So I don't buy into the idea that television (or indeed rock music or video games) is responsible for society's ills.

But one thing I hear a lot is - I watched X when I was young and it didn't do me any harm.

How can you possibly know that? Unless you have a perfect clone leading the exact same life as you with the exception of watching certain television programmes, you can't ever know that.

The fact is, children do learn from television. It does influence their behaviour. Who knows what effect watching better television would have on a whole generation? Almost impossible to measure and yet, I think, well worth a shot.

And, if it all goes horribly wrong, it doesn't matter. When today's children grow up, they will say it didn't do them any harm anyway.

Monday, February 1, 2010

It might be so much bigger than it seems

I asked a question in the post before the iPad thing happened - what do you do if you're on a project you want but know it will end soon?


Red Pill Junkie answered - "You give it everything you've got." Andy offered this - "make the best damn beer you can." Yes, I remember saying that, Andy, and you guys are absolutely right.


The other day, I was at a recording of one of the episodes we're working on. We got to the end of the episode and I listened carefully. Like many children's cartoons, it ended with a nice positive moral. This message was no different to ones I've heard many times on children's television but, for some reason, with whatever way it was read, it sounded important.


It sounded like something that might stick.


Something that, somewhere deep inside, might survive the beat down that is school. The oppression of what we're sold as the 'real world'. And I thought, if enough children believe the message behind this little story buried in this unassuming children's show, truly believe it, when these children grow up, we'll be creating a better life.

Can children's television really lead to a revolution? I don't know, probably not. But everything a child is exposed to helps form their world view. Sets their boundaries. Or breaks them. Television for children can be worse than junk food, glorified ads, or work against parents creating chaos. Or it can be something wonderful. Something that entertains, that contributes positively to their world. And then, to our world.


Right now, I'm a very small part of that. Just a tiny part. And it may not last long. But, right now, I'll give it all I've got.

Tuesday, October 27, 2009

The realities of a production schedule

I actually know nothing of the realities of a production schedule because I have not yet come across one that had any place in the real world. Schedules are made, usually missing some keys stages, then blissfully ignored.

And then a show is made from start to finish in total chaos.

Right now, I'm feeling that. I'm actually feeling rather unsupported. Like I'm a one-man army trying to pull a whole show together. And pulling an entire show together is too big for any one person. So I can only prioritise what I can and hope that everything else falls into place.

Just like I hope someone comes to my door and delivers a whole truck of money. Actually, that's probably more likely.

I do wonder - is it like this on all shows? Is a state of utter chaos totally normal? Do all shows run this fine line where they're in danger of completely falling apart at any moment?

Does anyone know?


On an unrelated note, John K made his blog private for a while. It's public again now but it sounds like he may not be continuing it or may consider other plans for his blog. That would be a massive loss to the animation world. We're in a place now where skills are being lost, mostly due to the massive changes in the animation systems. John K's blog is in incredible resource for animators and should be regular reading, especially for newer, younger animators being born into a world of Flash studios. Mr.K would be the first to say that his way is just one way of doing things (I certainly don't always agree with some things, though I never doubt the man's talent) and he encourages people to find their own 'voice' in their artwork but his lessons, stories and (usually pretty funny) rants are really important for people to have access to. He has a point of view that is uniquely his. So I hope he keeps his blog open.

But, just in case, it would be an idea to read all you can from his blog and take something away from it. And maybe show him a little support too - he has earned it.

From me personally, I'd like to say a big 'thank you' to Mr.K for everything he has contributed to animation.

Thursday, October 8, 2009

Are the right people in control?


I mentioned this in a comment over at John K's blog and thought it worth a mention here too.

I've been reading David B. Levy's book, 'Animation Development'. All about, well, animation development. There's a chapter on the executive side of things. All about the gatekeepers of the industry. Those who decide what makes it to pilot stage and what makes it to air.

And, in it, Linda Simensky says this - "Most do not have backgrounds in animation but have a genuine interest in storytelling or humour or other creative areas."

Is a' genuine interest' enough?

Monday, October 5, 2009

The value of your work...

Oh they love stirring the shit over at Cartoon Brew. Recently, Amid posted his thoughts on Frederator finally paying for animation videos to be shown online (or indeed anywhere else they choose, such are the terms). Kudos to both Cartoon Brew and Frederator for paying at all.

Because, for the most part, our work is worth nothing. Not a thing.

Short films don't make money. $50 can at least buy a few beers to make up for that year of hard labour. People say they bring exposure, and that can be true, but then what?

One major thing people don't seem to realise is just how little broadcast television makes. Let's say you got a show off the ground and made it entirely yourself. What is the value of your work?

Nothing.

Or, quite possibly, somewhere in the negative.

It's different for every channel of course. I've seen some broadcasters in the world pay around $500 for a 26+ episode series. Sometimes, it may go into 4-figures. That's pretty cool, eh? You could sell it to almost every territory on the planet at that price and not make back the production costs. But that's at least some value.

Some channels pay nothing.

If I remember correctly, Treehouse usually pay nothing for show and expect to share in merchandise rights. Recently some UK satellite dedicated children's channels have been offered money to air shows. I don't know yet if any have been aired on that basis but I imagine it's not an uncommon scenario.

So the distributors of the show actually pay the broadcasters, who are swimming in ad revenue. It's a win-win situation for the broadcaster.

But is it a win for anyone else?

It puts the value of series work in the negative.

It also reinforces, as you can see from that Treehouse deal, that the only way to actually make money from broadcast children's shows is in the merchandising. Which means that the shows are, in effect, advertisements. Just like advertisements, broadcasters are paid to air them and they are designed with a single purpose in mind - to sell products. To you and your children.

This is nothing new, of course. We grew up with glorified ads like He-Man and the like. It wasn't so bad in the preschool end back then. Now, the youngest of children, right down to babies, are being targeted. Oh, and it's worth a mention that every study on the planet shows that television viewing under the age of two has a detrimental effect on the child's development. Nevertheless, there are dedicated producers of content for babies. Trying to sell product, like everyone else.

I've just started David B. Levy's book, Animation Development, From Pitch to Production. So far, it seems really good. But it seems to take 193 pages, whereas I can give you the best pitch advice in one sentence - create toys and give the broadcasters your merchandising rights.

That's what it comes down to.

So the value of actual show creation? Providing entertainment that is good for children? Well, that's worth nothing. Sometimes less than nothing. But create a good toy line and extended ads? That's where the money the is.

Something doesn't quite sit right with me about that. I think it comes down to what I said a long time ago on this blog and it seems appropriate once more -

If you do not have the best interests of children at heart, you should not be in this business.

Thursday, October 1, 2009

Maybe it sounded like a good idea at some point

Many called it brave. Others will likely go on to call it offensive.

Yes, featuring a child with a disability as a main character can be a brave move. And quite admirable. It has been done before if I remember correctly, though the name of the show I'm thinking of escapes me.

But cartoons, by their very nature, are caricatures.

And, when you go about caricaturing people with disabilities and then throw in a whole lack of understanding on top of that because not one person involved even knows someone with a disability, well, that's just asking for trouble.

I do remember one guy I worked for, many years ago (not the producer depicted above), telling me that he envied people in wheelchairs. Yes, envied them, because their disability gave them a keen mind. That's why Stephen Hawking is so smart, according to him. Man, what he would give to be run over by a bus...

I integrated that into the panel above of course. My producer isn't actually that insensitive. Not by a long shot actually - he is cursed with a heart of gold, bless his little cotton socks. But he sometimes doesn't quite see how some things that sound like a good idea might actually not be, even though he has the best of intentions. And I just play that up because the pic (and the words with it) is a caricature, see?

Just like making a cartoon show.

Cartoons are caricatures and, while many can argue a good case against pre-emtive self-censorship, some things just don't seem like a good idea to me.

Thursday, September 17, 2009

That's not a storyline

Of course, this is someone clearly missing what a 'storyline' actually is. And creating a problem where there was none. You knew that, right? You got that.

The actual script wasn't about Christmas but was about an annual event so it seemed like an obvious comparison. How can writers possibly get away with writing more than one Christmas episode? In fact, how do they get away with even one? Stories about Christmas have been done before. How derivative. Broadcasters expect new storylines. Not repeats.

And I didn't really finish the end of the notes in that pic. They usually go something like this -

Please don't proceed with the changes without consulting me. I'll be on holiday until July 2012 but you can reach me in the office any time after that for a chat.

Oh to have the holidays of one of these people. It would be just lovely.

Thursday, September 3, 2009

Well it can't all be great, can it?

Something has changed in my work. I always wanted to do good work, but this is more.

I feel like Han Solo when he saw Lando take out the Millennium Falcon.

For some reason, on this project, my thoughts always come back to this - I may never get to make something like this ever again. I hope I'm wrong, of course. But the result of that is that I don't want one frame to make it to air that I'm not 100% happy with.

Even to the point of throwing out whole episodes.

Because, once the show is finished, it has a life of its own and can never be redone. And I may never get to do it again. There may never be more.

But there are realities to the business end - budget and time. People can't afford just to throw out whole finished episodes. Well, maybe they can. Maybe things can be shifted, budgets juggled and producers can get a little bit creative. After all, we all want a great product, don't we?

The idea of a last chance changes everything.