Wednesday, January 30, 2008
Why Flash absolutely stinks
So, because budgets have reduced with Flash, stuff can be produced at home. Good, eh? Yes, but the huge problem is that, in each of these steps, budgets have been reduced. And reduced. And reduced.
And reduced some more.
When limited animation was used to cut budgets, it must have been quite a similar scenario. Okay, so the quality wasn't the same as full animation but you can still get really entertaining animation from limited techniques if the right people are doing it. Just like Flash now.
But what happened to limited animation?
Before long, it was shipped to the Far East. The craft of animation was soon seen as almost a production nuisance. More than that, budgets fell and the craft was severely devalued. Animators who had spent years honing their skills found it tough to get work and, when they did, they were being paid less for it. Many people had to leave the animation industry for good.
And now, people are celebrating the fact that Flash can allow people to produce stuff at home. But, in the process, it has once again devalued the craft. And how long do you think it's going to be before all Flash animation is shipped to the Far East for even less? Honestly? It's already happening and once more facilities are all up and running, there isn't a producer on this planet who won't take advantage of the cheaper production. Animation will vanish once more and the craft will have lost so much value that, if you could find work, you'd be lucky to make minimum wage.
That's the future of animation. Once again.
So, yes, it's allowing some projects to get going that otherwise wouldn't have been greenlit. But the lowering of budgets also means that many projects that would have been funded before will now not get funded. A cheap-shit Flash show will get off the ground way easier than a high-quality production. The animation will vanish, the work of animators devalued.