Wednesday, June 25, 2008

It's barely a game

There's so little actual game in Metal Gear Solid 4, I'm not sure why gaming sites and magazines actually reviewed it. Is it really in their juristiction? And the little game that is here is clunky, out of date and just poor, except possibly for one section which relies entirely on nostalgia to entertain.

But those cut scenes are pretty, right? Well, as it happens, most of the cut scenes are just people delivering the lines of someone who doesn't know how to edit. There's no need for these scenes of dull people talking to be half an hour long. The story is a total mess, made pointlessly messier in the last 40 minute conversation, but Metal Gear Solid has a good history so getting this final chapter and the end to the story might be enough to make just getting it done worthwhile. That finality could satisfy.

And it's not without its cool moments.

But that doesn't make it a game. I wonder if ET on the Atari was bundled with a copy of the movie, would it be remembered as a great game? That's pretty much what we have with MGS4. Although the movie bit was better in ET.

Back to the Indy Lego game I think.

1 comment:

Mr. Trombley said...

Dear Sir,

http://en.wikipedia.org/wiki/Escape_from_New_York

Did you know that Frank Castle (the original Michael Myers) came up with the character of Cabbie and the ending?

Have you ever seen Assault on Precinct 13 (the original 1976 version)? Napoleon Wilson is a forerunner to Snake Plissken in a lot of ways.

http://en.wikipedia.org/wiki/Assault_on_Precinct_13_%281976_film%29